Playstation 2
Developed by Sony and released on 24 November 2001, the Playstation 2 has sold around 70 million units so far and currently retails at around £104.99.
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DTR was not only a great looking game, but it possessed a very intriguing story as well.
GraphicsThe character build is portrayed well, starting with the realistic approach to clothes and hairstyles to the time and such a place as well. The environment is well built, with such places as the gym inside the prison, and the graveyard having small walkways and shacks to hold tools. The textures of the graphics are nice; the faces have full viewing of 3D attributes, but where the graphics come badly is the jerky animation. The jumping can also get repetitive. The Max Payne style bullet time is included, as many have noticed, and it looks very similar. The worst of the subject has to be the camera. It doesn’t seem to bad, but in some areas you need it to do one things and it does the opposite and it just doesn’t accommodate your needs.Sound
Sounds were not disgusting, yet not incredible. The music set the mood enough, but running through those places a few times, you can easily begin to get sick of it. The gun sounds are original, but not cased with tons of scale. Explosions are well enough too. Voice-overs were good, and acting was not left out. The cut-scenes offer a well-oriented style of story, and adding the characters was nothing but helpful. Small things were easily over heard, but dealt a good hand for the game.
Gameplay
The gameplay seems unforgivable at times, when you get caught in a fight and jump in the wrong direction. And with the jumping, it isn’t even essential to the game at all. The variation of mini-games also changes up the pace. You do such things as diffusing bombs to arm wrestling a guy for a pack of cigs in jail. The game itself has a good amount of play for the genre, and the exception to the repetitive run-n’-gun the same guys over a few times. It carries an exceptional amount of vibe to the action and fast pace gameplay.The game also switches up from gunning to hand-to-hand combat. One good addition to moves is the variation of disarms you can do. You can even take people hostage to guard yourself with. The gun standards are decent, but could definitely been improved. You can only jump forward when going beyond the corner, to the side and shoot around the corner when you fly out. But on the other hand, you may toss a can up past the side and pump a bullet through, giving the enemy a surprise shower of flames.
Story
The game it self was indeed a nice source of action for those who seek it, but those story dwellers out there could enjoy both aspects of the game. The graphics really looked nice in the opening video, but they don’t stay that good to the actual cut-scenes. But that doesn’t mean they weren’t good. The cut-scenes offered the extra adventure to it, helping move the story along. The story starts off setting you up as a cop and being on a call, when you go to the scene of what is suspected to be a murder, and you find your father dead. Then you set out for justice, but get framed in the act. Time to get revenge.
Summary
It may not satisfy every gamer, nor is it played out to be excellent in every way, but it captures the meaning to the action genre. The game holds its own with Max Payne, without the hardcore shooting. With a decent amount of gameplay, enough blood to meet a battle status, and the exceptional story, this is your chance to look into the good-cop-gone-bad type. SL
Publisher: Electronic Arts Developer: Namco UK Release: 22nd August 2003 |
Realistic graphics. Good voice-overs. |
Poor storyline. Rather short. |
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