There are a lot of updates here, so let me pick out a few noteworthy ones. If you're a Guildwars player then I would recommend checking out James Phinney's words on the current state of the game and these four new tasty screenshots of the new, free update, Sorrow's Furnace - can you feel the anticipation building?
I don't care much for City of Heroes/Villains myself so you can dig around below for the tid-bits you might be interested in.
If you're interested in Auto Assault then the history of the game is a good read. Just be sure to stop back here later.
Without further ado, here is a big ol' bumper list of updates:
City of Heroes
Paragon City's hard-working heroes haven't been resting in the summer sun; they've been gearing up to defeat Hamidon, the most fiendish foe in City of Heroes. After the English-speaking Union server defeated him, it was the turn of the Defiant server to step up... did they succeed? Read the full story:
http://eu.cityofheroes.com/news/articles/381/
Our Super Summer Slam Spectacular continues this week, moving into the Quarter Final stages on all servers. Get the latest match results and download the latest wallchart to keep track of your favourite teams, right here:http://eu.cityofheroes.com/news/articles/384/
Don't forget you can see the finalists of our costume competition for Union and Defiant here: http://eu.cityofheroes.com/news/articles/387/ and here: http://eu.cityofheroes.com/news/articles/386/
And finally, Issue #5: Forest of Dread is quickly approaching, with new power sets on the way - Archery and Sonics! For full details on these powers and some of the first screenshots of them in action, visit our Issue #5 Updates page:
http://eu.cityofheroes.com/news/issue5/362
Keep up to date with Issue #5 Updates via our newsfeed:
http://eu.cityofheroes.com/news/rss2.rdf
City of Villains
Ghost Widow encounters the forces of good - in the form of Longbow troops - in the latest fiction update for City of Villains:
http://eu.cityofvillains.com/fiction/
Additional FAQs have also been answered, including provisional details on system requirements and evil Task Forces:
http://eu.cityofvillains.com/faqs/
Keep up to date with the evil spreading from City of Villains with our newsfeed:
http://eu.cityofvillains.com/news/rss2.rdf
Auto Assault
The history of Auto Assault continues to be revealed, and in the latest chapter 'Tempered Steel' we get an insight into the human race's fateful decision to re-emerge from their underground hideaway and try to reclaim the Earth. Read all of the history of Auto Assault here:
http://eu.autoassault.com/game/history/
More information has also been released on Auto Assault's Features - focusing on the maps used in the game, as well as giving more information on missions:
http://eu.autoassault.com/game/features/
Finally, don't forget to check out the last three wallpapers as part of our July Feature of the Month:
http://eu.autoassault.com/downloads/wallpapers/
Don't forget, you can keep up to date with the latest Auto Assault news by subscribing to our news feed:
http://eu.autoassault.com/news/rss2.rdf
Guild Wars
Lead designer James Phinney has posted a new State of the Game letter, detailing what's currently going on with Ascended Content, PvP play balance, and more:
http://www.guildwars.com/news/gameupdates.html
Our latest wallpaper is based on concept art for the Hall of Heroes. Get it here:
http://www.guildwars.com/gallery/wallpaper/gw-wp051.html
Every Thursday the official Guild Wars site will now also be profiling fansites around the globe. Read more here:
http://www.guildwars.com/community/fansite-program-news.html
Our latest Guild of the Week is Clan Brotherhood from Germany, who spill the beans on the secrets of their success:
http://www.guildwars.com/gameinfo/guilds/13-clan-brotherhood.html
Finally, the huge, free summer update to Guild Wars - Sorrow's Furnace - is coming soon, and we've released four new screenshots to whet your appetite: http://www.guildwars.com/gallery/gwscreenshots/gallery4.html
Trust them to leave the best 'til last, eh?
Philip Howard




